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Barats is the new hero introduced in the latest patch of the advanced server of Mobile Legends (MLBB). Called as the Dino Rider, Barats is a small guy riding a dragon (baby dragon probably). And the dragon is named as Detona. Barats is classified as Tank and Fighter in ML. Unlike Popul and Kupa, where both the characters actually attack the enemies, here the pet is the one who does most of the attacks.
Abilities
Passive: I AM BIG! (Buff, Heal)

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Each time Detona deals damage with his skills, he absorbs energy and enhances himself, gaining 1 stack of Robust for 10 seconds which increases his size and attributes. And every time it deals damage to a target, he inflicts 1 stack of Feast to the target. When the Feast gets 4 stacks, Detona will bite the target upon the next Basic Attack, dealing Physical Damage according to his Max HP and restoring HP. When Robust surpasses 10 stacks, Detona’s Basic Attack will now trample the target, where each Basic Attack inflicts 2 stacks of Feast on the target.
First Skill: So-Called Teamwork (AoE)
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Detona spits contaminated oil in the fan-shaped area in front, dealing 75 / 100 / 125 / 150 / 175 / 200 (+8% Total HP) Physical Damage to enemies within the area and slowing them by 15% for 1 second. Meanwhile, Barats drops the firecracker onto the contaminated oil from his bag and ignites it, dealing 105 (+135% Total Physical Attack) Physical Damage to enemies within the area. The area of effect of So-Called Teamwork will increase when Robust reaches 6, 11, 16, 21 stacks
Second Skill: Missiles Expert (CC)

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Bartas launches a missile to the designated area. Upon landing, a blast of flame spout out from the rear of the missile, dealing 300 / 330 / 360 / 390 / 420 / 450 (+125% Total Physical Attack) Physical Damage to enemies in a straight line and pushing them towards Barat’s direction. This skill is certainly going to be fun to use. It is similar to Franco’s hook.
Ultimate Skill: Beast Roar (CC, AoE)

Detona roars skyward and generates a forcefield around himself for 5 seconds. Enemies that come in contact with the edge of the forcefield will be 300 / 500 / 700 (+100% Total Physical Attack) Physical Damage and will be stunned for 1 second, while enemies within the forcefield take 60 (+20% Total Physical Attack) (+0.7% Total HP) Physical Damage continuously every 1 second and slowing them by 20%.
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